
Releasing Legendary, Mythical, or Ultra Beast Pokémon
Release Legendary, Mythical, or Ultra Beast Pokémon through /pc.
A soulslike modded Minecraft server that fuses the punishing progression of Dark Souls and Elden Ring with the creature-collecting depth of Cobblemon. Your Pokemon fight beside you, wield soul weapons, and grow through boss arenas, gym tiers, and prestige gear.
Where to Begin?Progression GuideCobblemon partners join you in soulslike combat — press Shift to cycle moves, equip held weapons, and farm Type Souls together.
Combat
Shift-click with number keys 1–4 in combat to cycle through your active partner's moves. Each species brings its own attack kit into soulslike fights.
Read more →Gear
Pokemon can equip weapons that will scale with their own stats, Dexterity/ Strength with Physical Attack, and Intelligence/Arcane/Faith with Special Attack.
In light of being able to equip Soul Weapons/Prestige Weapons/Hidden Soul Weapons/Boss Weapons/Crafting Weapons, your Pokemon is able to also farm Poke Souls the same way you can!
Ex: Killing a Pikachu with your Pokemon that has a Whisperwind, will yield you x5 Electric Souls!



Type Souls are a physical currency that you obtain when you Battle, Catch, or Kill Pokemon. Also by battling Pokemon Raids.
this changes depending on what day it is.
Today's type soul bonus: Sunday

While holding one in your main or offhand, a Soul Weapon will yield you a Type Soul of the corresponding Type(s) of the Pokemon you kill.
There are 14 in total:

Release Legendary, Mythical, or Ultra Beast Pokémon through /pc.

Trade accumulated Type Souls at the Tinkaton Shop for any Soul Weapon. Tinkaton Shop →

Clear a boss arena for the first time and claim a Soul Weapon Key from Tinkaton's Armory. Tinkaton Shop →
Smelt a duplicate Soul Weapon in a furnace or blast furnace to receive empowered remnants — the currency used for prestige upgrades and advanced crafting.
There are other weapons in the game that give you more Type Souls than the Soul Weapons. These are:
This is a feature made to introduce a stat system used and found in most souls-like games.
Eight-attribute leveling — Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith, and Arcane shape every build.
The amount of health that the player has.
The amount of mana that the player has for Magic Spells.
The amount of additional Armor Values the player has.
The amount of additional damage added to Strength-Scaling Weapons.
The amount of additional damage added to Dexterity-Scaling Weapons.
The amount of additional damage added to Intelligence-Scaling Weapons and Spells. For Magic Spells, scales these schools: ICE, ENDER, EVOCATION, SYMMETRY, ABYSSAL
The amount of additional damage added to Faith-Scaling Weapons and Spells. For Magic Spells, scales these schools: FIRE, HOLY, LIGHTNING, IGNIS, RADIANCE
The amount of additional damage added to Arcane-Scaling Weapons and Spells. For Magic Spells, scales these schools: BLOOD, NATURE, ELDRITCH, SPIRIT

Magic spells are grouped into schools. Each school scales with its governing attribute.
Spawn instanced boss fights with keys — clear arenas for Souls, Type Souls, and exclusive weapon drops.
Hunt bosses across the Overworld, Nether, Aether, End, and Deeper Dark — or spawn instanced arena fights solo or with friends.
Buy the key for the arena you want — only that gate opens.
Teleport in with friends already inside. Leave by winning, losing, or /shop suicide note.
Preview drops and loot-bag rarities before you commit a key.
Click the chest that matches your key to open the fight.


Clear gym tiers to earn badges, unlock vendors, and gate higher-level regions and prestige content.
Co-op Cobblemon raid bosses — shared damage pools, Raid Shards and Cubes, plus Solarian legendaries at /solarianraids.
Co-op Cobblemon boss encounters powered by NovaRaids — clear shared-HP raid bosses, earn Souls and Type Souls, then try to catch the species during the catch phase.
Today's type soul bonus
Raids rewarding Grass, Bug, Poison type souls are boosted today.
Team up to chip down a shared boss HP bar before the fight timer ends.
Host Tier 1–3 raids with shards earned from wild kills and boss loot bags.
Tier 4–6 weekly menus use Raid Cubes instead of shards at the same receptionist.
Legendary and mega Solarian bosses at /solarianraids, paid with Choccy Coins.
Phase timers
Standard raid tiers
| Tier | Stars | Host cost |
|---|---|---|
| Tier 1 | ★ | 16 Raid Shards |
| Tier 2 | ★★ | 32 Raid Shards |
| Tier 3 | ★★★ | 64 Raid Shards |
| Tier 4 | ★★★★ | 16 Raid Cubes |
| Tier 5 | ★★★★★ | 32 Raid Cubes |
| Tier 6 | ★★★★★★ | 64 Raid Cubes |
Solarian Raids are separate — Choccy Coins at /solarianraids, not numbered tiers.
Open /shop at the hub to browse Training, Gardening, Magic, and Tinkaton's Armory — each SkiesGUI menu synced from the server.
Hub command: /shop
Brock's shop — Power items and training gear bought with Souls.
View shop →Erika's shop — mint seeds, apricorns, and agricultural items.
View shop →Sellen's shop — spellbooks, arcane crafting stations, end-game materials, and magical items.
View shop →Soul Armor, Soul Weapon exchange, boss loot conversion, and first-clear rewards.
View shop →Lunar New Year seasonal event hub — Xinnian Tokens, the Scroll Shop, and exclusive event weapon bulletins.
View shop →Browse the full wiki, search entries, and dive into mechanics. Authorized GitHub contributors can sign in to edit pages inline.
Server: cobblesouls.soulsnetwork.net