Soul Attributes
Eight-attribute leveling, scaling, and build planning.
Overview
Eight core attributes shape every build — Vigor, Mind, Endurance, Strength, Dexterity, Intelligence, Faith, and Arcane govern health, stamina, FP, equip load, and damage scaling.
Stat Allocation
Spend skill points across attributes on level-up. Points are earned from gym progression and allocated through the Souls Framework stat UI.
- Vigor — Maximum HP.
- Mind — Maximum FP for skills and spells.
- Endurance — Stamina and equip load.
- Strength / Dexterity / Intelligence / Faith / Arcane — Damage scaling for weapons, spells, and status buildup.
Weapon Scaling
Weapon scaling converts allocated attributes into bonus damage. Each weapon defines numeric coefficients per attribute in the soul attributes config — letter ratings E through S map to those coefficients.
- Coefficients — Numeric scaling value per attribute — see individual weapon pages.
- Letter ratings — E through S grades summarize scaling tier at a glance.
Magic & Attributes
Spells and incantations require minimum attribute thresholds and scale damage with their governing stat.
- Intelligence — Frost sorceries, glintstone bolts, and staff scaling.
- Faith — Healing, lightning, and flame incantations.
- Arcane — Status-focused hexes and hybrid weapon skills.
Attributes
Each attribute has its own page with scaling weapon lists where applicable.
