Silent Gear Tools
Craft a Cobble Souls harvest tool in the circle — pick a tool, then change the head, rod, tip, binding, grip, and coating. Roll Material Grader letters to preview stats. Starlight Charging is not included.
Disclaimer: Stats, materials, and other aspects on this page are specific to the Cobble Souls server.
Iron Pickaxe
How coating works
Build the harvest tool first. Craft a Coating from a Coating Blueprint, the coating material, and a glass bottle. Then combine the finished tool with that Coating.
- Craft the tool as usual: head, rod, and any tip, binding, or grip.
- Craft a Coating Blueprint from four blueprint paper, a diamond, and an emerald.
- Craft the Coating: Coating Blueprint + coating material + glass bottle.
- Combine the finished tool with the Coating to apply it.
Coating Blueprint
Coating
CoatingThe coating stays as a sixth part. It does not replace the head. It adds durability, harvest speed, damage, harvest tier, and traits on top of the tool you already made. Dedicated coatings on Cobble Souls are Netherite and Ignitium. Gold, Blaze Gold, and Prismarine can also go in the coating slot.
Effects
Material Grader
Grades are the letter rolls from the Material Grader only. Harvest tier, attack speed, rarity, and traits do not change. Starlight Charging is not applied.
Grade every part
- Harvest tier
- iron
- Durability
- 250
- Harvest speed
- 6
- Attack damage
- 3
- Attack speed
- 1.20
- Enchantability
- 14
- Rarity
- 20
- Magic damage
- 1
Same roll on every part
| Stat | Ungraded+0% | C+3% | A+5% | S+10% | SSS+25% | MAX+30% |
|---|---|---|---|---|---|---|
| Harvest tier | iron | iron | iron | iron | iron | iron |
| Durability | 250 | 257.50 | 262.50 | 275 | 312.50 | 325 |
| Harvest speed | 6 | 6.18 | 6.30 | 6.60 | 7.50 | 7.80 |
| Attack damage | 3 | 3.06 | 3.10 | 3.20 | 3.50 | 3.60 |
| Attack speed | 1.20 | 1.20 | 1.20 | 1.20 | 1.20 | 1.20 |
| Enchantability | 14 | 14.42 | 14.70 | 15.40 | 17.50 | 18.20 |
| Rarity | 20 | 20 | 20 | 20 | 20 | 20 |
| Magic damage | 1 | 1.03 | 1.05 | 1.10 | 1.25 | 1.30 |
Malleable Lv. 3
Gear sometimes takes less damage
From Head
Flexible Lv. 2
Gear occasionally takes less damage
From Rod
